Level | 3rd Level | Casting Time | 1 action | Range | 30m |
---|---|---|---|---|---|
AoE | Sphere (6m radius) | Duration | Instantaneous | ||
School | Force | Components | V, S | ||
Classes | Red Mage, Time Mage, Trickster |
You create a small sphere that exerts an immense force of gravity.
All creatures within range must make a Strength saving throw, taking 7d6 Force damage and potentially pulled 4m towards the sphere.
Critical Success (+10). The target is unaffected.
Success. The target takes half damage.
Failure. The target takes full damage and is pulled 4m towards the sphere.
Critical Failure (–10). As failure, except the target takes 1.5× damage.
At Higher Levels: Increase the damage by 1d6 for each spell level increase.